About Me
I am a 2D Artist and Designer with understanding of code. Primarily trained in vector art and game design, I also have experience with level design, graphic user interface, 3D modeling and pixel art. Since graduating from Algonquin College I have worked extensively in Photoshop, Flash and an assortment of custom editors to create game graphics, conceptual UI and custom skins. More recently, I have been employed as a game tester while working on level design and art assets for an independent title for the Xbox 360.